CHANGE LOGS
No-Bot Spawning System
How It Works:
Upon entering a designated hunting area, you will receive a prompt to choose between:
- Normal Spawn
- No-Bot Spawn
Level-Based Spawn Ranges:
- Level 200–600:
- Hero
- Necromancer
- Fury
- Hellspawn
- Level 600–1200:
- Ghastly Dragon
- Grim Reaper
- Spidris
- Mercenary
- Cursed Ape
- Braindeath
- Level 1200–1800:
- Vexclaw
- Defiler
- Demon
- Dark Sorcerer
- Destroyer
No-Bot Spawn Features:
- Increased Monster Density: 2x compared to normal spawns
- Expanded Room Layouts: Designed to accommodate higher spawn rates
Bonuses:
+ 30% Experience
+ 30% Loot Chance
Set Bonuses Overview
Set 1 – Challenge Room Set
How to Obtain: Reward from the Challenge Room
- Bonus: +10% Critical Chance
Set 2 – Raid Boss Set (Thorn Style)
How to Obtain: Looted from raid bosses
- Bonus: +5% Critical Chance, +5% Damage Increase
Set 3 – Soul Set
How to Obtain: Crafted via the crafting system
- Bonus (New): +10% Damage Increase
Set 4 – High-Level Set
How to Obtain: Looted from weekly and World bosses
- Required Level: 3500+
- Bonus: +10% Damage Increase, +10% Critical Chance
Challenge Room System (Evolisca Exclusive)
The Challenge Room is a new high-level content system introduced in Evolisca.
Requirements:
- Minimum Level: 1500
- Entry Cost: 10x Monster Skull Tokens
How to Obtain Monster Skull Tokens:
- Defeat Skull Monsters
- Each kill has a 50% chance to drop a Monster Skull Token
Challenge Room Structure:
- Total of 7 Waves:
- Waves 1–2: Monster waves
- Wave 3: Boss fight
- Waves 4–6: More monster waves
- Final Wave (7): Boss fight
Rewards:
- After each wave, you gain +1 level
- Progress to the next wave immediately after clearing the previous one
Cooldown:
- You have 15 minutes to complete all 7 waves, or you will be teleported out.
- You can enter the Challenge Room once every 5 hours.
Bounce System
The Bounce System allows you to enhance weapons with additional target damage and tactical flexibility. There are three key stones used in this system:
- Bounce Stone
- Function: Unlocks the Bounce System on your weapon.
- How to Obtain: Reward from the Quest Area (Level 820+).
- Bounce Monster Stone
- Function: Increases the number of targets your Bounce weapon can hit.
- How to Obtain: Reward from the Challenge Room.
- Bounce Stone Remover
- Function: Removes the Bounce effect from a weapon and returns the Bounce Stone.
- How to Obtain: Purchase from the Event Master using Event Tokens.
Recover EXP System
Players can now recover 25% of their lost experience upon death.
- A special "EXP Restore Box" will appear on the player's corpse.
- Only the deceased player can access their own box.
- Other players cannot use or remove the box.
- Using the box will restore 25% of the experience lost during death.
Boss Access System Update
Daily Boss Charges
You can now purchase Daily Boss charges from Grizzly Adams using Task Points.
- Requirements to Enter Daily Bosses:
- 1 Charge = 30 Task Points
- Level Requirement: 2000+
Weekly Boss Access
A special NPC will appear to initiate the Weekly Boss Event on the following days:
- Days: Sunday, Friday, Saturday
To start the Weekly Boss Event:
- Requires 10 players, each at least level 2500+
- Each player must contribute:
- 1,000 Star Coins
- 1,000 Gold Nuggets
- 10 Gold Tokens
Note: The Weekly Boss event can only be launched once per day.
Monster EXP Scaling System
Experience gain now depends on your level compared to the monster’s level!
If you're higher level than the monster:
- EXP is reduced
- Min EXP: 50%
- Example: 100 → 50 EXP
If the monster is higher level than you:
- EXP is boosted
- Max EXP: 120%
- Example: 100 → 120 EXP
Boosted Monster System
Boosted monsters rotate daily at server save, and all players face the same boosted creature that day.
You can see the current boosted monster on the hunting room, or when you login there's a message sent to you.
Every day, one monster is boosted, meaning:
- Higher Experience
- Higher loot drop chance
Giveaways
Don’t forget to join our Discord!
We host giveaways, events, and more surprises!
Seacrest Serpents
Metal Gargoyles
Twisted Shapers
Gryphons
Rorcs
Boogies
Spiky Carnivores
Kollos
Golden Dragons (Reduced fear duration from 5s to 2.5s and decreased appearance chance by 4x)
Nexweaver spawn (1.2k)
Metal Gargoyle spawn (2.5k)
Boss kills reduced from 1250 to 750.
Materials reduced from 100 to 70.
Thank you for playing Evolisca!