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CHANGE LOGS

12.6.2025

CHANGE LOGS


No-Bot Spawning System

 How It Works:

Upon entering a designated hunting area, you will receive a prompt to choose between:

         - Normal Spawn

         - No-Bot Spawn

 

 Level-Based Spawn Ranges:

         - Level 200–600:

            - Hero

            - Necromancer

            - Fury

            - Hellspawn

         - Level 600–1200:

            - Ghastly Dragon

            - Grim Reaper

            - Spidris

            - Mercenary

            - Cursed Ape

            - Braindeath

         - Level 1200–1800:

            - Vexclaw

            - Defiler

            - Demon

            - Dark Sorcerer

            - Destroyer

 No-Bot Spawn Features:

         - Increased Monster Density: 2x compared to normal spawns

         - Expanded Room Layouts: Designed to accommodate higher spawn rates

 Bonuses:

    + 30% Experience

    + 30% Loot Chance

 

 


Set Bonuses Overview

Set 1 – Challenge Room Set

 How to Obtain: Reward from the Challenge Room      

         - Bonus: +10% Critical Chance

Set 2 – Raid Boss Set (Thorn Style)

 How to Obtain: Looted from raid bosses

         - Bonus: +5% Critical Chance, +5% Damage Increase

 

Set 3 – Soul Set

 How to Obtain: Crafted via the crafting system

         - Bonus (New): +10% Damage Increase

 

Set 4 – High-Level Set

 How to Obtain: Looted from weekly and World bosses

         - Required Level: 3500+

         - Bonus: +10% Damage Increase, +10% Critical Chance


Challenge Room System (Evolisca Exclusive)

The Challenge Room is a new high-level content system introduced in Evolisca.

 Requirements:

         - Minimum Level: 1500

         - Entry Cost: 10x Monster Skull Tokens

 

 How to Obtain Monster Skull Tokens:

         - Defeat Skull Monsters

         - Each kill has a 50% chance to drop a Monster Skull Token

 

 Challenge Room Structure:

         - Total of 7 Waves:

         - Waves 1–2: Monster waves

         - Wave 3: Boss fight

         - Waves 4–6: More monster waves

         - Final Wave (7): Boss fight

 

 Rewards:

         - After each wave, you gain +1 level

         - Progress to the next wave immediately after clearing the previous one

 

 Cooldown:

         - You have 15 minutes to complete all 7 waves, or you will be teleported out.

         - You can enter the Challenge Room once every 5 hours.


Bounce System

The Bounce System allows you to enhance weapons with additional target damage and tactical flexibility. There are three key stones used in this system:

- Bounce Stone 

         - Function: Unlocks the Bounce System on your weapon.

         - How to Obtain: Reward from the Quest Area (Level 820+).

 

- Bounce Monster Stone

         - Function: Increases the number of targets your Bounce weapon can hit.

         - How to Obtain: Reward from the Challenge Room.

 

- Bounce Stone Remover

         - Function: Removes the Bounce effect from a weapon and returns the Bounce Stone.

         - How to Obtain: Purchase from the Event Master using Event Tokens.


Recover EXP System

Players can now recover 25% of their lost experience upon death.

 Mechanism:

         - A special "EXP Restore Box" will appear on the player's corpse.

         - Only the deceased player can access their own box.

         - Other players cannot use or remove the box.

         - Using the box will restore 25% of the experience lost during death.


Boss Access System Update

 Daily Boss Charges

You can now purchase Daily Boss charges from Grizzly Adams using Task Points.

         - Requirements to Enter Daily Bosses:

             - 1 Charge = 30 Task Points

             - Level Requirement: 2000+


Weekly Boss Access

A special NPC will appear to initiate the Weekly Boss Event on the following days:

         - Days: Sunday, Friday, Saturday

 

To start the Weekly Boss Event:

         - Requires 10 players, each at least level 2500+

         - Each player must contribute:

              - 1,000 Star Coins

              - 1,000 Gold Nuggets

              - 10 Gold Tokens

 Note: The Weekly Boss event can only be launched once per day.


Monster EXP Scaling System

 Experience gain now depends on your level compared to the monster’s level!

 If you're higher level than the monster:

         - EXP is reduced

         - Min EXP: 50%

         - Example: 100 → 50 EXP

If the monster is higher level than you:

         - EXP is boosted

         - Max EXP: 120%

         - Example: 100 → 120 EXP


Boosted Monster System

Boosted monsters rotate daily at server save, and all players face the same boosted creature that day.

You can see the current boosted monster on the hunting room, or when you login there's a message sent to you.

Every day, one monster is boosted, meaning:

          - Higher Experience

          - Higher loot drop chance


Giveaways 

 

Don’t forget to join our Discord!

We host giveaways, events, and more surprises!

Join Discord!




 

Mini Update #2.3

7.1.2025

Evolisca Update Notes

Fixed Bugs and Changes

  • - Resolved an issue in the Elite Seacrest spawn where players could get stuck upon entering.
  • - Fixed the Destma NPC in the Lich spawn.
  • - Increased EXP for:

Seacrest Serpents

Metal Gargoyles

Twisted Shapers

Gryphons

Rorcs

Boogies

Spiky Carnivores

Kollos

Golden Dragons (Reduced fear duration from 5s to 2.5s and decreased appearance chance by 4x)

 

  • - Decreased the number of kills required for the Spiky Carnivore task.
  • - Added tasks for:

Nexweaver spawn (1.2k)

Metal Gargoyle spawn (2.5k)

  • - Adjusted Abu Obaida mission requirements:

Boss kills reduced from 1250 to 750.

  • - Nyx Boss now requires SC for players reaching level 4000+ (previously 3500+).
  • - Increased Ghaz drop rate for charms.
  • - Resolved the -1% Critical Damage bug.
  • - Increased cosmetic item drops from dungeon bosses.
  • - Nerfed War Horse damage.
  • - Reduced daily quest kill requirements significantly.
  • - Fixed Vile Serpent Artific crystal boss, ensuring it grants talents.
  • - Lowered material requirements for Sesmo NPC in 2.5k Island:

Materials reduced from 100 to 70.

  • - Increased thorn item drops from bosses.

Thank you for playing Evolisca!

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